MOMO BOXing — MOBall Launched!

The residents of Molantis have recently discovered some mysterious visitors to the continent, a group of wild MOMOs. These MOMOs roam around the Molantis continent and engage in spontaneous production and mining work. Some residents of the MOMOverse have tried to communicate with them, but have failed to do so. It seems that they are somewhat wary of the humans who appear around them...

According to reliable sources, Molantis' R&D department has recently developed a special BOX (ing) device for the wild MOMOs, which they call the "MOBall". The device has a special chip built into it that enables people to communicate with MOMOs smoothly, making it easier to gain their trust and enter into a mysterious contract with the resident, through which the MOMOs will willingly collaborate with them to produce...

Dear MOMOverse residents,

We are proud to announce a new item will be making its debut in our market, the MOBall! A strange and unique device that seemingly has the power to capture [BOX] MOMOs roaming in the wild!

There are six different rarities of MOMO roaming in the MOlantis- Common, Uncommon, Unique, Rare, Epic and Legendary — and each MOMO will have five different emotional states, which correspond to the difficulty of the BOX (ing). For example, a Tense MOMO has very sharp senses and may escape at any time making BOXing them tougher.

There are three qualities of MOBall, each of which has a different probability of BOX (ing).

Mini MOBall: only obtained through events

When using [Mini MOBall] in MOMO BOX(ing) you have a NORMAL chance to get a MOMO BOX or a random number of MOMO Fragments.

MOBall: 1 MBOX each

When using [MOBall] in MOMO BOX(ing) you have a HIGHER chance to get a MOMO BOX or random number of MOMO Fragments.

Super MOBall: 10 MBOX each

When using [Super MOBall] in MOMO BOX(ing) you have the HIGHEST chance to get a MOMO BOX or random number of MOMO BOX Fragments. The expectation of the Super MOBall is 10 times that of the MOBall.

When you see a Wild MOMO, approach them carefully and a prompt button to use the MOBall will appear on the right hand side of the screen. Click on the button to expand the MOBall Thrower.

  1. When using a MOBall to BOX(ing) a MOMO, there is a certain chance of obtaining a MOMO BOX of the corresponding quality or a random number of MOMO fragments.
  2. You can open the MOMO BOX to get a random MOMO with the same rarity as the MOMO BOX.
  3. Collect the required number of MOMO fragments to Redeem for a MOMO BOX of the same rarity as the fragments.
  4. The success of BOX(ing) is affected by both the throwing status obtained from the “MOBall Thrower — Power Bar” and the wild MOMO’s own “Status”.
  1. The MOBall Thrower is divided into a Power Bar (top), a MOBall Throw Button (middle) and a MOBall Selector (bottom);
  2. From the MOBall Selector below, click or drag the MOBall to the throw button to select the MOBall you want to use.
  3. Clicking on a throw button attempts one BOX(ing) action, and each BOX(ing) attempt consumes the number of MOBalls shown in the throw button, regardless of whether the BOX(ing) is successful.
  4. Selecting any MOBall x1 is deemed to consume 1 MOBall to attempt once BOX(ing).
  5. Selecting any MOBall x10 is deemed to consume 10 MOBall to attempt 10 times BOX(ing).

MOBall Thrower — — Power Bar

There are three levels of Power Bar, each level corresponds to a different throwing force which will affect the BOX(ing) probability.

Throwing a MOBall when the sensor bar moves to the blue area, the sensor will result in a “GOOD”. A MOBall in a “GOOD” throw will have a NORMAL probability of BOX(ing).

Throwing a MOBall when the sensor bar moves to the red area, the sensor will result in a “GREAT”. A MOBall in a “GREAT” throw will have a HIGHER probability of BOX(ing).

Throwing a MOBall when the sensor bar moves to the Lighting Area, the sensor will result in a “PERFECT”. A MOBall in a “PERFECT” throw will have a HIGHEST probability of BOX(ing).

【Wild MOMO states】

There are five states in wild MOMOs. The state affects their “attitude” when they meet the residents of Molantis. The state affects the rate of success of BOXing.

Wild MOMOs will be released every 2 hours. There are a total of 18 MOMOs with different qualities in each round, and each state of MOMO will last for 12 minutes. When all 5 states of wild MOMOs are switched, that is, wandering in Molantis after 1 hour, the wild MOMO will temporarily leave the Molantis.

1500 MOMOs will be released in MOMOverse every week. The normal boxes raffle will be reduced from 2000 to 500.

The MOMO capture success rate will be automatically adjusted and generated according to the floor price of each quality MOMO in the market on the previous day. Ideally, the market value of successfully BOXed MOMO equals the same MOMO in the farmer market.

After the MOMO is successfully BOXed, the MO box of the corresponding quality will be obtained. After opening the MO box, users can obtain a random MOMO with the same quality and the latest MOMO initial hash power range.

For example, by opening an epic MO box, users can get an epic MOMO with the latest MOMO initial hash power range.

Trading and redemption of MO boxes will be available next week!

If the MOMO BOXing fails, when the MOMO escapes, there is a chance to drop MOMO Fragments. There are four MOMO Fragments, “Normal MOMO Fragment”, “Rare MOMO Fragment”, “Epic MOMO Fragment” and “Legendary MOMO Fragment”.

A certain number of same quality MOMO fragments can be combined into MO boxes of corresponding quality.

Trading and redemption of MOMO fragments will be available next week!

Whenever there is a carnival, there will be a Legendary MOMO in Molantis!

Let’s get BOXing!

Team MOBOX

May 26, 2022

Details correct at time of publishing 26/05/2022

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